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Gen Con stands out for demand-scenario-creation because its structured submission system rewards GMs who craft fillable events, turning modest RPG ideas into packed tables across four days. Unlike scattered cons, Indy’s central hub lets creators test, iterate, and scale scenarios in real time amid 70,000 gamers. This feedback loop builds lasting events that dominate schedules.
Top pursuits include submitting via the EO Dashboard for custom adventures, running rotations at Games on Demand in the Westin, and requesting badges after sellouts. Hit the convention center for panels on event growth, then pivot to social media pickups for spontaneous demand tests. Scale from 4-player 2-hour slots to 16-player days as tables fill.
Target July's peak heat for maximum attendance, with indoor venues keeping 4–6 hour RPGs comfortable. Prepare 2–4 hour durations unless your scenario dominates, and book badges early via forms. Bring materials provided lists to streamline approvals.
Gen Con's GM community thrives on collaboration, with EOs sharing tips in forums on conservative starts and expansions. Local Indy creators host must-attend series like Can of Whupass, fostering insider networks. Engage at HQ requests for dedicated spaces that signal pro status.
Open submissions via the EO/GM Dashboard when announced, typically November for the next July event. Name events with scenario titles over system names to boost appeal, and start with 2–4 hour slots for 4–8 players to ensure sellouts. Scale up only after initial events fill completely, submitting more as demand proves.
Monitor the Gen Con hashtag on social media for pickup games to gauge interest before formal submissions. Pack multiple scenario printouts and a laptop for on-site tweaks based on player feedback. Network with EOs at the convention center for collaborations that amplify future demand.